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moonchild

♥love.24.energy.flesh.bones.
lover.friend.daughter.sister.jewelry designer.
student of life.creative.writer.cancer.
native new yorker.residing in new jersey.






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currently on Fifty Shades Darker

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      The Sims 3: The Same Game with More Space to Roam
    I was ecstatic when I found out that Electronic Arts was releasing a new Sims game. I had played the first two, along with the majority of their expansion packs and like most, became freakishly addicted to those little Sims. There's is just something about being able to create your own person and run their lives and the lives of the people that they bring into the world. However, with the first two games we were restricted to one house. The first Sims game we were restricted to one house and one town with just people. The second Sims game we were able to edit our town and create places for our Sims to hangout and meet new people. New jobs were created and new activities for our Sims to enjoy. With this new Sims the world is a much bigger and more exciting place -- for YOU to control.

    I popped in the CD the day the game came out. Installed it, (rather quickly I might add, for a Sims game) and up popped a screen. With this new Sims before starting the game you get to download the EA Download manager. This is an additional program that makes it SUPER EASY for you to download objects from the The Sims 3 website for your game and it automatically installs the objects for you! I was rather pleased with this addition. I have always found it difficult to download any extra objects for my past games.

    Once you start the game you get to choose your town. This game comes with two towns, Riverview and Sunset Valley. I chose Riverview. Once you choose you get the map of the town. I was lost from here on for a good...45 minutes. I had no clue what to do. ALL the buttons are different, moving the screen is different....you have to click the right mouse button and drag the cursor to move the screen. Eventually, I got to "Create Sims" and made my own family of two.

    The Create process is different, there are 1, a great deal of more options. You can make your characters super skinny or super fat and you can toggle their muscle mass as well. Also, there's changing their skin tone, hair, hair color, highlights, tips, roots, eye brow shapes, colors, lip sizes, different shades of make ups, eye colors, etc. The clothes are different - with each outfit you can also change their make up and hair styles. So if I want the female in my household to have a new hair do when she is in formal get up, I can do so.

    After you choose the basics, you get to choose their traits. There are a range of traits to choose from, there's Ambitious, Angler, Bookworm, Genius, Evil, Excitable, Lazy, Loner, Vegetarian, Natural Cook, Virtuoso, Hates Outdoors, Klepto, etc. Each trait comes with special qualities. A Sim with the Natural Cook trait will learn and gain cooking skills faster then other Sims. One who is an Angler will catch more fish and bigger fish than other Sims, and so on. For adults you choose 5 traits. If you create younger Sims, teens get three traits for you to pick and children and toddlers get either one or two. As they grow, depending on their growth process and environment, they either automatically develop traits or you can choose new ones on their birthdays. You also choose their lifelong goal & their favorites. Their favorites are three things, food, music, and color. There are about 30 different foods to choose from, about 6 music genres, and probably 40 colors that you can claim as their favorite. Each favorite gives them mood points in Live mode. If you're Sim loves Sushi and someone makes it for them, their mood goes up.

    Now when you're ready to move your Sim family into a new home, you get two options when you choose their house. You can get it the way it is, or fully furnished --- but it will cost you extra. Once you're moved in, the family you're playing with is your active household. You'll be playing with that family only, unless you click the options and go to "Edit Town".

    Once your Sims are moved in they can do whatever they please. If you want to go grocery shopping, all you have to do is zoom away from your house and click the magnifying glass to see the town and click on the grocery store. If your Sim has a car or a bike, they'll take that -- or they'll call a taxi. You can zoom in and watch them walk into the store, but most places in the town, you can't go into -- only your Sim can. Once they come out of the building you can walk around town and talk to other Sims that are walking around town as well. There is an art museum, gym, neighborhood pool, hospital, military base, stadium, a couple of parks, school, city hall, a bistro, a diner, and a theater. All places offer classes for different things. For example, the bistro offers cooking classes, city hall offers charisma classes, etc. If you have a lot of money, your Sims can also become partners with different places. For instance, the business center building offers partnership in which your Sim gets a percentage of their profit. If you have even more money, your Sim can buy the whole building and collect all profit, as well as fire other Sims who work there. My Sim purchased the theater for 18,000 simoleons and collects 6,000 simoleons every week. It's pretty cool.

    For work, there are jobs at the bistro, diner, and book store part-time. Other places offer careers. My Sim is in the music career at level 8 right now. She's a lead guitarist at the theater and performs shows there three days a week.

    Your Sims job performance depends on their mood, relationship with co-workers, and of course their skill level. As you go up in your career, different things matter. For instance, with my Sim who works at the theater in the music career at level 8, she now has to also perform at other venues to up her performance levels to get a promotion. Also, while your Sims are working, you can choose what they do while they're there. They can "Business As Usual", "Work Hard", "Slack Off", "Meet Co-Workers", "Chat With Co-Workers" etc...other things are added your Sims career progresses.

    Opportunity comes a-knocking in this game as well. Depending on your Sims skills and friends, different opportunities from around town are presented. For instance, your boss may be home cooking a meal and is missing an ingredient. You'll get a call on your cell phone and be asked if you'd like to accept the opportunity to pick up what they need and deliver it to them for an increase in work relationship or for a cash prize. There are a great deal of opportunities depending on your Sims lives and careers.

    However, what is missing in this Sims are almost all the past expansion packs. There aren't any pets, except for the classic goldfish, teens cannot go to college, there aren't any vacations, no seasonal changes, no apartment life, etc. Clearly, EA is leaving room to create more expansions for this game...as usual. I found myself playing this game and wishing there were expansions already. I was so used to the endless extras that came with those packs. Though missing the extras from before, it doesn't make the game any less addicting.

    I'm having a blast playing this game!


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